Zombie
Medium Undead, Neutral Evil
STR
13
+1
Save +1
DEX
6
-2
Save -2
CON
16
+3
Save +3
INT
3
-4
Save -4
WIS
6
-2
Save +0
CHA
5
-3
Save -3
Challenge Rating 1/4 · AC 8 · HP 15 · Hit Dice 2d8 + 6 · Speed 20 ft. · Initiative -2
ImmunitiesPoison; Poisoned, Exhaustion
SensesPassive Perception 8, Darkvision (60 ft.)
LanguagesUnderstands Common plus one other language but can’t speak
ProficiencyPB +2
Experience50 XP
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.