Stone Golem

Large Construct, Unaligned

STR
22
+6
Save +6
DEX
9
-1
Save -1
CON
20
+5
Save +5
INT
3
-4
Save -4
WIS
11
+0
Save +0
CHA
1
-5
Save -5
Challenge Rating 10 · AC 18 · HP 220 · Hit Dice 21d10 + 105 · Speed 30 ft. · Initiative +3

ImmunitiesPsychic, Poison; Charmed, Poisoned, Exhaustion, Paralyzed, Petrified, Frightened

SensesPassive Perception 10, Darkvision (120 ft.)

LanguagesUnderstands Common plus two other languages but can’t speak

ProficiencyPB +4

Experience5,900 XP

Traits

Immutable Form. The golem can’t shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two attacks, using Slam or Force Bolt in any combination.

Slam. Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d8 + 6) Bludgeoning damage plus 9 (2d8) Force damage.

Force Bolt. Ranged Attack Roll: +9, range 120 ft. Hit: 22 (4d10) Force damage.

Bonus Actions

Slow (Recharge 5–6). The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17). Storm Giant