Spy
Medium or Small Humanoid, Neutral
STR
10
+0
Save +0
DEX
15
+2
Save +2
CON
10
+0
Save +0
INT
12
+1
Save +1
WIS
14
+2
Save +2
CHA
16
+3
Save +3
Challenge Rating 1 · AC 12 · HP 27 · Hit Dice 6d8 · Speed 30 ft., Climb 30 ft. · Initiative +4
SkillsStealth +6, Investigation +5, Deception +5, Insight +4, Perception +6, Sleight of Hand +4
EquipmentThieves’ Tools, Hand Crossbow, Shortsword
SensesPassive Perception 16
LanguagesCommon plus one other language
ProficiencyPB +2
Experience200 XP
Actions
Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.
Bonus Actions
Cunning Action. The spy takes the Dash, Disengage, or Hide action. Stirge