Priest Acolyte
Medium or Small Humanoid (Cleric), Neutral
STR
14
+2
Save +2
DEX
10
+0
Save +0
CON
12
+1
Save +1
INT
10
+0
Save +0
WIS
14
+2
Save +2
CHA
11
+0
Save +0
Challenge Rating 1/4 · AC 13 · HP 11 · Hit Dice 2d8 + 2 · Speed 30 ft. · Initiative +0
SkillsMedicine +4, Religion +2
EquipmentMace, Chain Shirt, Holy Symbol
SensesPassive Perception 12
LanguagesCommon
ProficiencyPB +2
Experience50 XP
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: At Will: Light, Thaumaturgy
Bonus Actions
Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.