Monster · Humanoid
Guard
D&D 5e (2024)Medium or Small Humanoid, Neutral
- AC
- 16
- Initiative
- +1 (11)
- HP
- 11 (2d8 + 2)
- Speed
- 30 ft.
Abilities
- STR
- +1Score 13Save+1
- DEX
- +1Score 12Save+1
- CON
- +1Score 12Save+1
- INT
- +0Score 10Save+0
- WIS
- +0Score 11Save+0
- CHA
- +0Score 10Save+0
Details
- Skills
- Perception +2
- Equipment
- Chain Shirt, Spear, Shield
- Senses
- Passive Perception 12
- Languages
- Common
- CR
- 1/8 (XP 25; PB +2)
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.